No More Room in Hell 2 All Objectives Explained
A version-aware guide to No More Room in Hell 2 objectives, the Scenario objective hierarchy, common task types, and confirmed 1.0 map changes.
Quick answer
There is no verified official master list of every objective variant on every map. The confirmed structure moves from ordinary points of interest to critical objectives, the finale, and extraction; the exact tasks can change between maps and versions.
How the objective chain works
The best-supported Scenario model starts with ordinary points of interest that can open useful loot. Critical objectives then unlock progress toward the central or final objective, followed by extraction.
Common tasks in the collected sources include breakers, fuses, junction boxes, restoring power, terminals or access codes, alarms, antennas, and radios. Not every task appears on every map.

Confirmed changes in 1.0
Armageddon changed several map objectives. Power Plant lost its Bio-Scanner opening scenario. Lewiston received changes to the train-tunnel puzzle, library hard-drive upload, and powered end gate. Pottsville added a radio-tuning step before extraction, while Raven Rock arrived as a new Scenario map.
Objective difficulty also scales with the number of surviving players. That makes an old fixed-route guide unreliable when the squad size or map version differs.
Coverage limits
The research contains a detailed community record for Power Plant, but not a complete verified list for Pottsville, Lewiston, Broadway, Beaulieu Hospital, and Raven Rock. Publishing invented steps to fill those gaps would create a misleading “all objectives” page.
Use this page as the current system map. Exact walkthroughs should be added only after each objective variant is checked in the live 1.0 build.